Dead Space 3 Is The Reason Why Survival Horror Needs Fixed

After playing Dead Space 3, I figured I would do a review on it. Makes sense because it’s a hot title out there, but something didn’t fit well while I was playing it. So I popped in Silent Hill 2 and played that to compare my experience with Dead Space 3. Keep in mind Silent Hill 2 is absolutely terrifying in every way, but Dead Space as a series has been overall pretty good itself. Scary as hell definitely, but overall it relies heavily on a deep connecting story that tugs at your psyche as well as your imagination. I felt like something was amiss. I played just a few hours of Silent Hill 2 and was more interested and more engrossed than with a nearly full play through of Dead Space 3. Survival horror is losing it and Dead Space 3 shows exactly why.

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I’m Done Playing First Person Shooters

Seriously, I cannot comprehend this

Here in America FPS games tend to rule both purchasing power as well as the online community. From Halo to Call of Duty it seems to be a majority of what people are playing competitively save the first 2 months of Madden and NCAA Football. I enjoyed playing Halo 4 and I did buy it when it came out, but I have reached a point where I am just finished with it.

I enjoy the senseless violence just like any 24 year old college guy and it can be a fantastic waste of hours playing online with a group of friends, but the hidden cost is what ends it for me. Look at games like Bethesda’s Elder Scrolls V: Skyrim, it has DLC that comes out over the span of months to even a year, but the game itself it complete. They come up with new ideas as well as additional storylines that would enhance the gaming experience. I have no problem paying a bit of extra coin to gain extra weapons, armor, quests and generally between 10-25 more hours of game play. What Call of Duty Black Ops 2, Halo 4 and Battlefield 3 have done is take a game and essentially steal your money and I personally, am done with it.

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