I m not a fan of the Call of Duty franchise.
I do enjoy a good FPS with a solid or at least interesting story (Resistance, Halo, Haze, Bioshock) that makes me think and work toward a collective goal and OFFERS the ability to enhance my experience with online play. I dislike strictly online games that are not MMO’s.
Call of Duty is strictly built to be online only and played that way only. Their “storyline” single player mode rocks usually about 5 hours of gameplay. Wow…why so little? Well simply because they don’t have to try to piece anything together in the gaming age of cookie cutter games. The Xbox and Playstation churn out first-person shooters because they are easy to make and even easier to sell. Call of Duty: Black Ops 2 is expected to possibly topple its predecessor in sales and opening night sales when it rolls out and sadly they are right. Then look at the Wii and Nintendo…what brand of horse shit makes the games they churn out and allow 3rd parties to create? It is widely pointed out that roughly 85% or more of Nintendo’s games are awful and given terrible reviews as well.
We lose great games with amazing storylines like Enslaved: Odyssey to the West, Nier, Bayonetta, Mindjack and Binary Domain. It is difficult to get these amazing titles and others out there because they are harder to sell to the dumbed down audience that I blame Electronic Arts, Activision and Treyarchpersonally responsible for.
EA has been a long time foe of mine personally after destroying competition by buying the rights to the NFL in the gaming world thus making a lackluster product since they didn’t have to complete with a better (and cheaper) product in ESPN 2K Sports NFL Football. Activision started the Call of Duty franchise and it was fantastic. Great old school WW2 fighting with nice guns and a good foundation. Then after Call of Duty: Modern Warfare 2 came out it blitzkrieged its way into the online world and was a real money maker. So what did Activision do? They essentially said,
“F–k it, lets drop the storyline, focus on making bronze, silver and gold level guns, ohh lets also make a zombie style game too cause Left 4 Dead was a huge hit and we need to suck that genre dry to the bone as well.”
To put it bluntly, there is no teamwork in Call of Duty. It is basically a bunch of single-minded bros running around trying to make sure they have a good solid K/D ratio. At least Battlefield: Bad Co franchise splits you into squads and makes you work as a team to a common goal. Now of course after Battlefield Bad Co 3 EA found a way to do too much and again give back to the simplicity of Call of Duty.
Sadly, gaming is in the sewers and companies like GameStop and their magazine as well as ign.com and their terrible writers and their obsession with how great everything EA churns out is great, will not recover so all we can do is sit back and enjoy companies that give us decent games and good stories to work with. We aren’t asking for perfection, just entertainment and God forbid it be intellectually stimulating from time to time instead of run and gun and shoot to thrill all the time.